The feedback in your interactions might be the most critical element contributing to the effectiveness of your elearning designs. Context, challenge, and activity engage the learner by communicating relevance, activating prior knowledge, elevating motivation, and engaging learners through meaningful gestures, but it is in the feedback where teaching and learning meet.
Too often, feedback is tossed off with little thought, little more than a useless “No, try again” message which is almost worse than useless in any benefit it offers the learner. Instead, the feedback should be the “payoff.” You might even say that the whole point of an e-learning interaction is as a vehicle to deliver feedback.
But how do you create effective feedback?